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Sports Games

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Cubs Scouts Skateboarding
help the scout master skate safetly


Gary Golf
Are you sure that you know how to play golf? test your self here!


Fishwater Challenge
collect the fish


Disco Bowling
Have fun! What could be better than playing a game of bowling and grooving to disco beats!


Bend it like Beckham
Here`s your chance to really bend it like Beckham. Get the ball in the goal as quickly as possible.


Tricky Duck Volleyball
Gain Tricky Moves by using your volleyball skills and help Daffy beat Stonecold in match.


Little Johns Archery
Little Johns Archery this game is tricky and will keep you busy for hours.


SQRL Ski
Ski the slope collecting flags and bonuses. Watch out for rabbits, they'll cost you points!


The Pack Air Hockey
See In The Game


Pro Quarterback
We control a Quarterback, and must skip the opponents and make touchdown.


Adidas Climacool
The faster you run, the cooler the trainers. But will Beckham run fast enough to save the penguin from certain death?...


MiniPool
Try to sink all the balls before running out of time.


Verti Pool
Align the balls in the correct order indicated below the table (1-9) and then hit the bumper with the requested ball.


Basketball Rally
Shoot some hoops


Kickoff
Kickoff on the beach - 4 tries to get a cummulative high score


Super Soccer
Volley the soccerball for as long as you can with as many different tricks as possible to get a high score!


Mini Kickups
Click the ball to keep it in the air


Kicking Kings
Do you think goal kicking looks easy ?
Well here is your chance to put your boot to the test. Take your pick from the best kickers in the world and see how many points you can slot.


Cat Baseball - Beginner
Cat Baseball - Beginner


Moment Zero
The game displays a dynamic crosshair, positioned with mouse movement, with which to aim. Move the point of intersection onto an enemy to establish target locks. Locks are indicated by semi-circular lines that close in around the enemy being targeted, and the number of locks established is indicated by small gray triangles above the lock. Locks accrue one-by-one until the maximum number of eight (8) per enemy is attained, or until the number of locks required to destroy the enemy have been accumulated. The lock around an enemy turns red when the number of locks required to destroy the enemy have been established.
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